Was feeling a little bit inspired with my coffee this morning and went with yesterday’s theme to create a simple “campfire” type scene on an alien landscape.
This one used the same color palette as yesterday, but instead of a low poly look, I utilized Blender’s subdivision surface to create a very smooth terrain and juxtaposed that with a simple emissive cube “campfire”. To get the shadows, I had to add a point light of the same color near the cube and turn down the intensity to not over expose the whole thing.
The astronauts came from this package
And the rest of the assets are the same as yesterday