Colliderscope is a first person puzzle game that I have been working on over the past year. I suppose you could consider it my first real release since I am publishing it on both Steam and itch.io.
Getting to the point where I could release Colliderscope was one of the most difficult and challenging things that I have ever done. Releasing a video game is a lot of work!
I have been a self employed, professional software developer for over 15 years and releasing my first game was still more challenging. There are just so many things that you have to do in order to release.
Colliderscope is a puzzle game about forming shapes out of blocks in order to fill a template. For example, consider the following image (the first level)
Your goal is to push/pull the solid blue block in order to fill the hollow template on the right. However things quickly get complicated. There are 3 colors of blocks, blue, green, and yellow and they obey the following rules
- Blue blocks stick to blue blocks
- Blue blocks can only fill blue templates
- Yellow blocks stick to yellow blocks
- Yellow blocks can only fill yellow templates
- Blue blocks do not stick to yellow blocks
- Green blocks stick to both blocks
- Green blocks can fill either blue or yellow templates
- Templates must be filled exactly and cannot have any “overhanging” blocks connected, for example, if there is a single blue template and you push two connected blue blocks into it, it will fail, you can only push a single blue block.
As you can see in the following image, things quickly get complicated. In the image below there is a blue, green, and yellow template which must be filled
Colliderscope has over 50 levels and there is a free version on itch that lets you play the first 15 levels to see if you like the style of puzzle.
I made this game because I love puzzle games and I love seeing people play my puzzle games and having a-ha moments. I hope that you enjoy this game as much as I still do.